Slice forms
Project Info
For this project we chose a shape to create and eventually turn them into a collapsible slice form. I chose to create a cat. The first step was to sketch it out on graph paper. After this step, we made a lot of copies of the sketch, and cut out 2 of the copies. We then cut out some poster board and made a prism of our shape so it would be the same shape as our final slice form just not flimsy paper. After that we measured out the slices for our slice forms. And unfortunately this is as far as I got because I missed a few weeks of school.
Project Reflection
I really like the creative freedom this project gave us and how we where able to do all of the work independently. This project challenged me a lot with just comprehending what the 3d figure would look like as when we were making the slices that would be put together to make the shape. It also was challenging when I was first creating my shape and I kept making it too complicated or too simple because it had to be over 50% of a piece of graph paper but you have to find the total area are surface area and all the dimensions so I did not want it to be to complicated when I was calculation it so that was challenging for me. This project was enjoyable though even though I was not able to finish it and it was a good project to end the year off with.
First Semester
It is possible to solve both of these problems with parametric equations instead of solving them like I did in question 2 in the picture below. For example: You can turn call the very first point you started watching the bug t=0, and every 10 seconds would be one more t. So you can turn those points into the equations x=2t+1 and y=3t+2. I could then answer c by plugging 2.5 into t, and d by plugging in 2.6 into t.
We also learned about lines of reflection and points of rotation.
To find the line of reflection between two shapes you need to draw a line from a point on the first shape to the same point on the other shape, and then find the perpendicular bisector of that line in the middle of the line, and that new line is the line of reflection. It also helps to do this with multiple points to be more accurate and double check.
To find the line of reflection between two shapes you need to draw a line from a point on the first shape to the same point on the other shape, and then find the perpendicular bisector of that line in the middle of the line, and that new line is the line of reflection. It also helps to do this with multiple points to be more accurate and double check.
To find the point of rotation for two or more shapes you need to connect points that are the same on both shapes and find the perpendicular bisector of that line in the middle of the line just like finding a line of reflection. You need to do this twice and where the two perpendicular bisectors cross is the point of rotation.